![]() ![]() More recently it’s been a sort of gacha system in Mass Effect multiplayer, and now Anthem’s awkward cosmetic store.Īll of BioWare’s recent games have also suffered from having to use EA’s Frostbite engine which was originally developed for DICE’s shooters but has proven far more difficult to work with for BioWare’s third person properties in Dragon Age, Mass Effect and Anthem. ![]() That does.not really work with a studio whose strength is making story-driven, single player RPGs where the “ongoing revenue” is usually at most, large, expensive story DLC packs. EA is clearly in pursuit of one thing and one thing only, games that are ongoing revenue streams.
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